The Nintendo Forum Site

Login/Register to post on the forums and chat in the chatbox.

Join the forum, it's quick and easy

The Nintendo Forum Site

Login/Register to post on the forums and chat in the chatbox.

The Nintendo Forum Site

Would you like to react to this message? Create an account in a few clicks or log in to continue.

3 posters

    Path of Conquest (Game 1) -TSL VS Sir-

    Yoshiman222
    Yoshiman222
    Samus Aran
    Samus Aran


    Posts : 288
    User Points : 307
    Join date : 2015-07-27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Path of Conquest (Game 1) -TSL VS Sir-

    Post by Yoshiman222 Tue Aug 25, 2015 1:07 am

    Hero's Stats:
    List of Units/Items/Statuses:
    List of Structures:
    Tiles info:
    These lists will be kept up here in case you guys want to reference back to it at any point.

    And now - Time for the first official war here~

    On the blue side we have The Delirious Emperor!
    VS
    On the red side, SirFrozenFairy!


    I've already flipped a coin to decide the turn order, and it's TSL going first (I made it so that the Blue Player goes first so if it was the other way around then you'd be reverse colours, just to say.)

    You'll be playing on the "Castle Halls" Board

    Initial Board:

    Turn 0 commence~
    Time for the setup phase!
    You see that boarder surrounding a bunch of spaces around your coloured fort? That's your Structure Limits. You can setup your Structures up on any of the spaces within that box. Your units will all be deployed from the fort itself - you can move them all as many spaces as they can move from the fort to determine where it is they start. (As a small note, for this turn only, your units may pass through any impassible tile in order to get them deployed, but they cannot go past the Structure Limits at any point either).

    Also note you cannot place any Structure or Unit on any Walls as they are impassible.

    (Oh and if you haven't payed attention to the other game, diagonals are NOT adjacent. FE terms remember. Razz)

    Anyhow, post in any order you want for this turn!
    TheFrozenFairy
    TheFrozenFairy
    Moderator
    Moderator


    Custom Title : Frigid Fairy of the Forest
    Internet Browser : Mozilla Firefox

    Posts : 1945
    User Points : 993
    Join date : 2013-05-10
    Age : 27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by TheFrozenFairy Tue Aug 25, 2015 3:16 am

    Set the Gate 3 squares up from the fort.

    Set the Supply Camp 1 square up, 2 squares left, and 1 square up.

    Set the Magic Tower 1 square up, 5 squares right, and 2 squares up.

    Set the Restoration Tower 1 square up and 1 square right.

    Move Ice Mage A 2 squares up and 1 right.

    Move Ice Mage B 2 squares up and 1 left.

    Move Ice Mage C 1 square above the fort.

    Move Shadow Mage 2 squares up.

    Move Pegasus Rider A 1 square up, 4 squares left, and 1 square up.

    Move Pegasus Rider B 1 square up and 4 squares left.

    Move Armored Knight 2 squares left and 1 square up.
    The Shattered Legacy
    The Shattered Legacy
    Samus Aran
    Samus Aran


    Custom Title : Keeper of Tasseled Lilies
    Posts : 345
    User Points : 244
    Join date : 2013-10-16

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by The Shattered Legacy Tue Aug 25, 2015 4:13 am

    Path of Conquest (Game 1) -TSL VS Sir- Mnm2nGv "Hmm, the enemy are mobilising their forces? I suppose I should reply in kind."


    Sniper Tower - 3 down, 4 left from fort
    Gate - 3 down from fort
    Supply Camp - 5 left from fort
    Restoration Tower - 2 left from fort

    Light Mage - 1 left from fort
    Horseman - 1 down, 4 right, 1 down from fort
    Armour Knight - 2 down from fort
    Myrmidon A - 2 down, 2 right from fort
    Myrmidon B - 1 down, 3 right from fort
    Ballistician - 1 down from fort
    Lord - 2 right, 1 down from fort


    Last edited by The Shattered Legacy on Sat Sep 05, 2015 5:45 am; edited 2 times in total
    Yoshiman222
    Yoshiman222
    Samus Aran
    Samus Aran


    Posts : 288
    User Points : 307
    Join date : 2015-07-27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by Yoshiman222 Tue Aug 25, 2015 4:56 am

    Looks like the armies have gotten into position - let's settle this conflict once and for all!

    Board:

    TSL's Turn

    So a few minor things I'd like to point out before beginning.

    1. Might move the life bars for the Structures until I find a spot that looks perfect for them. Razz
    2. Notice that icon near some of the structures? That shows it's been upgraded. Keep note of it's upgraded abilities if you try to challenge them.
    3. The Mystic Pendant has a number on it's icon to help indicate to you how much uses it has remaining, so you don't need to keep asking. Razz
    4. Oh, and I also forgot to mention Structures cannot gain status ailments so watch out for that.
    5. SirFrozenFairy's army only looks undervalued. He actually has a hidden Assassin with Specialty Armour because he moved it within it's invisible range during setup. I might have said you can't use abilities during setup but Stealth works automatically.
    The Shattered Legacy
    The Shattered Legacy
    Samus Aran
    Samus Aran


    Custom Title : Keeper of Tasseled Lilies
    Posts : 345
    User Points : 244
    Join date : 2013-10-16

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by The Shattered Legacy Tue Aug 25, 2015 6:12 am

    Path of Conquest (Game 1) -TSL VS Sir- IbXUsXe "I would have much preferred to have resolved this diplomatically, but I suppose we have no choice. Stay together, my comrades!"

    Ballista - three left
    Horseman - one right, four down
    Myrmidon A - two left, two down
    Armour Knight - three down
    Myrmidon B - four left
    Lord and Light Mage stay put


    Last edited by Delirious Emperor on Wed Aug 26, 2015 6:18 am; edited 2 times in total
    Yoshiman222
    Yoshiman222
    Samus Aran
    Samus Aran


    Posts : 288
    User Points : 307
    Join date : 2015-07-27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by Yoshiman222 Tue Aug 25, 2015 4:26 pm

    Board:

    SirFrozenFairy's Turn
    TheFrozenFairy
    TheFrozenFairy
    Moderator
    Moderator


    Custom Title : Frigid Fairy of the Forest
    Internet Browser : Mozilla Firefox

    Posts : 1945
    User Points : 993
    Join date : 2013-05-10
    Age : 27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by TheFrozenFairy Wed Aug 26, 2015 3:37 am

    Ice Mage A - 1 right. Create an Ice Pillar 1 down and 2 right.
    Shadow Mage - 3 up.
    Ice Mage B - 1 right, 2 up, and 1 left. Create an Ice Pillar 1 up, 1 right, and 1 up.
    Ice Mage C  - 3 up, and 1 right. Create an Ice Pillar 2 up and 1 right.
    Armored Knight - 1 right, 1 up, and 1 right.
    Pegasus Rider A - 1 up.
    Pegasus Rider B - 4 right, 1 up, and 1 right.
    Lord makes no move.
    Yoshiman222
    Yoshiman222
    Samus Aran
    Samus Aran


    Posts : 288
    User Points : 307
    Join date : 2015-07-27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by Yoshiman222 Wed Aug 26, 2015 6:05 pm

    Must be a cozy fort huh? Razz

    SirFrozenFairy's Turn
    Ice Mage A used Ice Pillar! An icicle pillar was created!
    Ice Mage B used Ice Pillar! An icicle pillar was created!
    Ice Mage C used Ice Pillar! An icicle pillar was created!

    Board:

    TSL's Turn
    The Shattered Legacy
    The Shattered Legacy
    Samus Aran
    Samus Aran


    Custom Title : Keeper of Tasseled Lilies
    Posts : 345
    User Points : 244
    Join date : 2013-10-16

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by The Shattered Legacy Thu Aug 27, 2015 11:02 pm

    Path of Conquest (Game 1) -TSL VS Sir- Mnm2nGv "I should be wary of the enemy Assassin..."

    Ballista - 1 right, 1 down
    Myrmidon B - 4 left
    Light Mage - 1 down, 1 left; cast Light Tile 3 down from ending position
    Myrmidon A - 2 left onto Light Tile
    Armour Knight - 2 down
    Horseman - 2 down, damage Magic Tower for 3 damage, 3 up
    Lord - no action
    Yoshiman222
    Yoshiman222
    Samus Aran
    Samus Aran


    Posts : 288
    User Points : 307
    Join date : 2015-07-27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by Yoshiman222 Sat Aug 29, 2015 2:35 am

    TSL's Turn
    Light Mage used Spectral Light! A light tile was created!
    Horseman attacked! The Magic Tower took 3 damage!

    Board:

    SirFrozenFairy's Turn
    TheFrozenFairy
    TheFrozenFairy
    Moderator
    Moderator


    Custom Title : Frigid Fairy of the Forest
    Internet Browser : Mozilla Firefox

    Posts : 1945
    User Points : 993
    Join date : 2013-05-10
    Age : 27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by TheFrozenFairy Sat Aug 29, 2015 3:56 am

    Ice Mage C -1 left and 1 up.
    Armored Knight - 2 up and 1 left.
    Shadow Mage - 3 down and use hex on Pegasus Rider B.
    Pegasus Rider - 1 left, 2 up, 2 right and 1 up.
    Ice Mage A - 1 left.
    Ice Mage B 2 up.
    Pegasus Rider A make no move.
    Lord - 1 up 1 left and 1 up.

    Edit: Sorry, I fixed some mistakes.


    Last edited by SirFrozenFairy on Sat Aug 29, 2015 10:05 pm; edited 2 times in total
    The Shattered Legacy
    The Shattered Legacy
    Samus Aran
    Samus Aran


    Custom Title : Keeper of Tasseled Lilies
    Posts : 345
    User Points : 244
    Join date : 2013-10-16

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by The Shattered Legacy Sat Aug 29, 2015 6:52 am

    Path of Conquest (Game 1) -TSL VS Sir- LEJjIeL "I was going to issue an order, but I see that some enemy movements would result in units obstructing each other or occupying the same space."
    Yoshiman222
    Yoshiman222
    Samus Aran
    Samus Aran


    Posts : 288
    User Points : 307
    Join date : 2015-07-27

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by Yoshiman222 Wed Sep 02, 2015 3:50 am

    SirFrozenFairy's Turn
    Shadow Mage used Hex! Pegasus Rider B was hexed into feeling more energetic, boosting Mov by 1!

    Board:

    TSL's Turn
    The Shattered Legacy
    The Shattered Legacy
    Samus Aran
    Samus Aran


    Custom Title : Keeper of Tasseled Lilies
    Posts : 345
    User Points : 244
    Join date : 2013-10-16

    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by The Shattered Legacy Wed Sep 02, 2015 8:14 am

    Path of Conquest (Game 1) -TSL VS Sir- Mnm2nGv "As tempting as it may seem, I feel that chasing after that Ice Mage would lead our army into a trap."

    Ballista - use Ballista Strike on Ice Mage C for 4 damage
    Armour Knight - down 1, attack Ice Wall (at least I think I can attack it?)
    Horseman - down 3, attack Magic Tower for 3 damage, up 3
    Myrmidon A - no action
    Myrmidon B - no action
    Light Mage - no action
    Lord - no action

    Sponsored content


    Path of Conquest (Game 1) -TSL VS Sir- Empty Re: Path of Conquest (Game 1) -TSL VS Sir-

    Post by Sponsored content


      Current date/time is Sun May 19, 2024 9:59 am